A STUDY TO EVALUATE THE ANTECEDENTS FOR ADOPTION OF METAVERSE IN THE EDTECH INDUSTRY
Abstract
With the introduction of new technology, education is being adopted, and interest in the metaverse is expanding. A 3D virtual world focused on learning and interacting through social connections is referred to as the "metaverse." The metaverse is an ideal model for education due to its rich multimedia streaming potential and immersive user experience with high-speed communication (Jagatheesaperumala, Ahmadb, 2022), making EdTech companies explore data-based teaching and AI based learning (Renz, Hilbig, 2020).
We provide a description of metaverse-based educational applications concentrating on education, training, and skill development, as well as an analysis of the technologies upon which they are built. This study intends to give content producers and marketers a methodology for evaluating the efficacy of metaverse in E-Learning environment. The fit of the model and the hypotheses with the metaverse presence, interoperability, ethical, economy, and seamlessness (PIEES) model are examined. This paper is a survey on education enabled through metaverse that explores customers purchase intentions on the use of a digital education platform in virtual & augmented reality. This paper will cover the scope of metaverse with respect to the E-Learning environment, and development of metaverse-based applications. The analysis done will make virtual learning platforms work smoothly on the metaverse, facilitating the ability to develop future metaverse based applications.
Keywords: Education, Data-based teaching, Metaverse, Virtual reality, AI based learning